Monthly Archives: July 2014

Spaceteam Admiral’s Club is go for launch!

Hello! One week ago I blogged about the Spaceteam Admiral’s Club Kickstarter – a brilliant little project inspired by a great game and offering  you the chance to get involved in the funding of free, innovative apps.

Well, today I am very pleased to write that the Admiral’s Club has been funded, reaching its target of 80,000 CAD and then some! This is a great success for both Sleeping Beast Games and the future of indie game development. Huge congratulations Henry Smith and the Spaceteam team!

Promotional shots from the original Spaceteam – looks like player 2 needs to brush up on his Picard Maneuver!

For those of you who have never played Spaceteam (what have you been doing with all your spare time?), it’s a cooperative multiplayer sci-fi themed adventure which is both highly addictive and a shed load of fun. Also, it is completely free. You can find out more about it and download it here.

Well, that’s all from me today. Off to work on VT now, which I am pleased to say is edging closer and closer to completion. I’ll definitely be keeping an eye on Sleeping Beast games in the future and I suggest you do the same!


Happy 4th July: An update on the fly

Happy Independence Day, USA!

Sorry, I couldn’t resist.

This is my first one in America, so I’m looking forward to a load of kitsch Americana and fireworks. I mean, any excuse for fireworks, right?

Also, a little update on VT: I am very pleased to announce that my highly talented illustrator, Maria Astakhova has now finished all the illustrations for the book! This means that after a few final tweaks to the manuscript, I will be ready to send the whole thing off to the publisher and hopefully we’ll see the finished product soon!

In the meantime, I’ll leave you with a little bit of timely inspiration: